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dc.contributor.authorDroettboom, Michael
dc.contributor.authorFujinaga, Ichiro
dc.contributor.authorMacMillan, Karl
dc.contributor.authorChoudhury, Sayeed
dc.contributor.authorDiLauro, Tim
dc.contributor.authorPatton, Mark
dc.contributor.authorAnderson, Teal
dc.date.accessioned2017-09-18T18:47:21Z
dc.date.available2017-09-18T18:47:21Z
dc.date.issued2002
dc.identifier.citationDroettboom, Michael & Fujinaga, Ichiro & MacMillan, Karl & Sayeed Chouhury, G & DiLauro, Tim & Patton, Mark & Anderson, Teal. (2002). Using the Gamera framework for the recognition of cultural heritage materials. 11. 10.1145/544221.544223.en_US
dc.identifier.urihttp://jhir.library.jhu.edu/handle/1774.2/44379
dc.description.abstractThis paper presents a new toolkit for the creation of customized structured document recognition applications by domain experts. This open-source system, called Gamera, allows a user, with particular knowledge of the documents to be recognized, to combine image processing and recognition tools in an easy-to-use, interactive, graphical scripting environment. Gamera is one of the key technology components in a proposed international project for the digitization of diverse types of humanities documents.en_US
dc.titleUsing the Gamera framework for the recognition of cultural heritage materialsen_US


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