Now showing items 21-30 of 287
Core Technologies for the Cultural and Scientific Heritage Sector: Gamera
(DigiCULT Technology Watch Report :48-51, 2005)
This report includes a chapter about the relevance of open source software to the cultural heritage sector, including an extended case study of Gamera and interviews with its lead developer, Michael Droettboom. The DigiCULT ...
A Technology Analysis of Repositories and Services CNI
The concept of the institutional repository has gained traction within the digital library community. While this idea provides a useful description that may facilitate institutional adoption, it may also oversimplify ...
ARTstor Usability Evaluation
(E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, 2004)
During Fall 2003, task-based usability testing was conducted of a new digital library featuring over 150,000 images of art, archaeology, architecture, and cultural objects. The purpose of the testing was to determine the ...
Symbol Level Groundtruthing Environment in OMR
(Proceedings of the 5th ISMIR Conference, 2004)
A simple framework for evaluating OMR at the symbol level is presented. While a true evaluation of an OMR system requires a high-level analysis, the automation of which is a largely unsolved problem, many high-level ...
Usability Services Presentation
An Introduction to Usability